I'll Dance on Your GraveI’ll Dance on Your Grave: Leadville, Colorado’s Boomtown. A Western.

“America’s Richest and Wildest Boomtown”


In 1860 gold is discovered in Colorado; then in 1876, silver. By the year 1878 the frontier settlement of Leadville, Colorado, is becoming the richest and wildest of America ‘s boomtowns. Newspapers across the nation spread the word of the new gold and silver discoveries. Soon the town grows from five hundred inhabitants to thirty thousand. New mines are discovered and hundreds of tons of carbonate ore are being hauled to smelters. Cabins and stores are built as merchants come with their goods looking to capitalize on this new free-spending market. Investors from back East build smelting factories and buy shares in the mines. Over a hundred saloons, gambling houses, variety theatres, and dance halls spring up. They ‘re all catering to the miners, roughs, and tourists with an abundance of beer, liquor, and whores. Leadville is known for its instant wealth, gambling, depravity, and Marshal Martin Duggan.

The mayor and town council need a firm marshal. A man to tame their out-of-control town, that ‘s in the hands of the bad element. Thieves, conmen, claim jumpers, footpads, and murderers are infesting this fast-growing boomtown. Lawmen unable to stand up to the lawless are being shot or run out of town. Mayor Horace Tabor selects Deputy Martin Duggan, a mean, tough, no-nonsense man, who ‘s equally good with his fists and a gun, as the new marshal. Duggan proves to be a match for the roughs and unruly miners. In a short time, Marshal Duggan with an iron hand and loyal deputies begins to gain ground against the culprits.

Men like Horace Tabor, Marshall Field, David May, Meyer Guggenheim, and others are becoming millionaires. But many men and women are dying in the mines, on the streets or in Stillborn Alley of starvation, drunkenness, pneumonia, childbirth or murder.

Destiny McCue and her brother Quint arrive in Leadville to put on a rope and shooting exhibitions. They ‘re also looking for the three Curlou brothers, who years earlier had murdered their parents. Marshal Duggan is smitten with the beautiful Destiny, as she is with him. They become lovers. The marshal aids Quint and Destiny in finding the Curlous. There ‘s a showdown. Destiny and Quint ‘s fast draw is the demise of the Curlou brothers.

Later Destiny learns that Duggan is married and ends their relationship. The marshal takes to heavy drinking and disorderly behavior. The new town council no longer appreciates Marshal Duggan ‘s tough methods and his conduct. They suspend him from duty and he leaves town. Within three months Leadville ‘s bad element takes over the town with the aid of the unscrupulous new marshal and his crooked deputies. Vigilantes are formed; men are hung. The town is reverting to its old ways. The new mayor contacts Duggan and offers him back his position as marshal. He returns with his wife and is reinstated as Leadville ‘s marshal. He rehires his past deputies and once again they restore order. Six months later Marshal Duggan decides to give up being a marshal and opens a livery stable.

Destiny falls in love with and marries John Johnson, the manager of the Texas House Saloon. Duggan is devastated as he still loves her. He watches the wedding from across the street. Duggan again begins drinking. He makes snide comments about Destiny and her new husband. John Johnson, hearing about the remarks, becomes incensed and goes to the livery stable. The two men argue and Johnson attacks Duggan they fight. Johnson gets knocked to the ground and pulls a gun. But Duggan is fast on the draw; he shoots and kills Johnson. Duggan is arrested. An angry Destiny goes to the jailhouse to face him. She tells him she is going to kill him, stand in his blood, and dance on his grave. Duggan is released as the shooting is ruled self-defense.

Two years pass. Leadville is becoming a somewhat civilized town but still has its wild side. Famous gunslingers, lawmen, and gamblers start to arrive in Leadville on the newly built Denver & Rio Grande railroad. Doc Holliday comes for his health and to gamble. He likes this wild town and decides to stay. Doc is befriended by ex-marshal Duggan who is now working as a part-time bartender and deputy. While there, Holliday is goaded into a gunfight. Doc shoots and kills the last man he ‘ll ever face. Duggan convinces Holliday to get out of town.

Late one night Duggan and two of his friends are making the rounds drinking and gambling. When they enter the Texas House saloon, Duggan sees Destiny working the roulette table. This adds to his already foul mood. While gambling, he gets into an argument with the table’s croupier and the Saloon’s owner. They ask him to leave. He resists, becomes belligerent and challenges them to a gunfight. Duggan ‘s friends convince him to back off and to leave. As he is walking home, someone steps from the darkness and shoots him in the back of the head. He falls forward, his blood seeping into the planked walkway. People rush out from the saloons. Destiny walks over and stands in his blood. Two days later the townspeople are at the cemetery for his funeral. Late that moonlit night, Destiny, in a long flowing dress, stands on his grave and begins to dance.


The Cemetery Plots The Cemetery Plots:  A Comedy


Three elderly ladies each purchase two cemetery plots with the intention of finding a man to bury in the second plot. Three successful men die in an airplane crash in the mountains of Alaska. Their bodies are never found. Years later their elderly widows are still living in South Laguna Beach, California. The three women are good friends and have made an interesting and important decision. When their time comes they don ‘t wish to be buried alone. They want a man in the grave, next to them, to share the everlasting. They invite a salesman to their home. The man is selling cemetery plots to the new Sunny View Cemetery that is located near South Laguna Beach. Later while visiting the cemetery, they each decide to purchase two expensive cemetery plots.

Then the three ladies begin their quest to find a man, without any family, to accept burial in their second cemetery plot. Over the next few weeks, they attend conventions, socials, and festivals looking for the right men. One by one the ladies are successful in finding eligible men that agree to their proposal. However, problems arise after the men sign the agreement papers. The men mysteriously die. The police become suspicious as they feel this isn’t a coincidence. The soon-to-retire eccentric Lieutenant Sleuthhammer begins an investigation into the men ‘s deaths. The three ladies profess their innocence. The lieutenant relentlessly proceeds to find them guilty of a crime.


Spawn of EvilSpawn of Evil:  Adult Horror / Abjection Thriller


In 1942 two eleven-year-old German boys live at the Auschwitz concentration camp, with their SS Nazi guard mothers, who are in charge of female prisoners. They watch the atrocities of Mengele and the other doctors. They see the SS Nazi male guards march Jewish children and adults to the gas chambers. Ignatz and Ansaldo become instilled with Nazi pride and superiority. They become amoral and psychopathic, and they develop a cold-heartedness toward Jews. Over the next two years, as young boys, they rape the Jew girls and beat and kill Jewish prisoners. Shortly after World War II ends, they and their mothers are captured by the Russians. Their mothers are convicted of being war criminals. The two boys are made to watch their mothers die by hanging.

Fourteen-year-old Ignatz and Ansaldo are taken in by a well-to-do couple in Bingen, Germany. They own a fine restaurant where Ignatz and Ansaldo learn to wait tables and bartend a craft they will use in their future depraved endeavors. Shortly before going to college in Cologne, Germany, the dormant, evil minds of the two young men begin to surface. They kidnap and brutally rape and murder two teenage Jewish girls. Imbued by the extremism of Hitler ‘s hatred of Jews, they become rapists and murderers. Ignatz and Ansaldo begin a spree of kidnappings, rapes, torture, and brutal killings of Jews, which continues over a twelve-year period in Western Germany, Paris, France and Miami, Florida. The police, in all of the countries, who are looking for them are joined by the Mossad, the Israeli Secret Service.



ON A SMALL BEE FARM SOUTH OF ATLANTA, NEAL JACKSON, 30s, a blonde wavy-haired, six-foot-tall, averagely built beekeeper, dressed in a white bee suit and wearing gloves, is in his backfield. Working by the row of white beehive boxes, he’s keeping the bees in order and collecting honey. 

The queen bee’s avoiding his hand; she flies away toward the back of the yard. Neal follows her. Four larger queen bees circle above his head. The queen bees land on the back of his neck and proceed to sting him. As the queen bees fly away, Neal rubs his neck; he’s dizzy.

The next morning in street clothes, Neal walks past the honeybee boxes and out toward the hornets large hanging paper nest. As he approaches, the Hornets leave the nest and excitedly go into flight, and circle above him. He hears a loud humming noise, turning he sees swarms of other Bald-Faced Hornets and Yellow Jackets coming toward him. The thousands of wasps drop down and cover his body. Then slowly, the bees lift him into the air. His face turns chalk white with black lines; his blonde hair is wavy and black; his blue eyes are now a purplish black. He has a handsome, fearless look.

He looks at the ground, but he doesn’t fall. The thousands of bees are dancing in the air. Some are flying in a circle, while others are waggling, zigzagging. Neal’s body is changing. His waist becomes pinched; his chest broadens; everything about Neal’s body has changed. He’s now six-foot-three and super muscular. Neal’s clothes rip apart and are falling off. A thin line of translucent dark wings forms along the bottom of his now black arms. Neal’s entire body becomes covered in a Dyneema-like black flexible fabric with three white rings circling each leg. The bees leave his body. Neal feels animated as he kicks off his shoes, which have ripped and are hanging off his feet. Each colony of wasps has become excited and fly in patterns about the sky.

Unsteadily he begins moving through the air. The swarms of hornets and yellow jackets gather around him.

One week later, Neal, now as SWARM, has the characteristic features of the Bald-Face hornet. He’s flying with the wasps; SWARM stops in a standing position. He has mastered flying. SWARM and the Hornets now fly together while catching thieves and preventing crimes.

In a two-story house on the north side of Atlanta, LYMAN WACK 40s, a six-foot-two, psychopath hunchback man with long stringy hair hanging down his back, is standing with his assistant, ELDRITCH VIDIT, 30s, short, unstable, stout man with balding red hair. They walk into a joining backroom workshop where DREWLER, 50s, a mid-sized, sinewy, nefarious mechanical genius is working on a six-foot-six tall, lifelike, bluish metallic robot he named DRONEMAN.

 The DRONEMAN has incredible strength, flexibility, and is aeronautically sound. There’s a GPS module that’s responsible for the provision of DRONEMAN’S longitude, latitudes and elevation points. They help him to navigate long distances. They set DRONEMAN on a series of small robberies. The robot performs perfectly.

The chief of police and the force are confused. They can’t figure out what is going on as there are unusual robberies and other crimes solved. Then they become aware that a man is flying with Hornets and a huge, robust drone robot that can also fly.

DRONEMAN robs an office, lifting the safe from the floor and flying away with it. Along the way SWARM and the Hornets catch up with the robot. They fight, DRONEMAN drops the safe but knocks SWARM out. DRONEMAN fly’s back to the two-story house. SWARM, stunned, is caught by the swarm of hornets that help him back home.

The three thieves continue to have the robot drone commit robberies while SWARM looks for them. Then they decide to move. Unfortunately, SWARM is one day late in catching them, and the DRONEMAN robot.

They have DRONEMAN break into a casino and rob the money from the count room. Then they hide out in a vacant farm. The police have helicopters and most of the force looking for them. SWARM is also flying above Atlanta watching for DRONEMAM. Worried, they move to a destroyed nuclear military base now abandoned, but there are a few undamaged underground bunkers.

Lyman sends a letter to the Chief of Police, demanding ten million dollars or else DRONEMAN will drop dynamite on a downtown building. The chief and mayor don’t pay.

DRONEMAN is over the Atlanta Braves baseball field. He drops sticks of dynamite taped together. The dynamite explodes as SWARM, and the Hornets approach DRONEMAN. SWARM grabs the robot, but it breaks away and flies in a different direction. SWARM goes after the robot. Other swarms of hornets appear if front of DRONEMAN. He swats them as he continues. SWARM and the Hornets catch up and attack the robot. SWARM grabs its ears and twist as he belies they are its antenna, Hornets are covering the robot. The robot becomes disoriented and begins to fall into Dawson Forest where the underground bunkers are. SWARM pulls away as the Hornets and DRONEMAN crash into the tall trees.

SWARM drops down into the forest but can’t find the robot. SWARM calls the police and informs them of the robot coming down in Dawson Forest.

SWARM walks through the forest, not seeing any trace of the robot, he lifts into the air. He hears police sirens as he returns home.

The police inform the military, and they both spend two days searching the forest for the robot.

Later, the robot returns to the three men. Drewler determines the DRONEMAN is too damaged and, they need to leave Atlanta and go to New York where he can get the parts to repair him.

SWARM and the police continue to search, but then realize the three thieves and their robot have left Atlanta.

Days later, SWARM flies over Atlanta and heads north. He crosses the countryside and farm area. Hornet and Yellow Jacket colonies fly up to meet him and then return to their nests.

SWARM circles Dawson Forest and lands on top of a tall tree. He stands resting and looking at the view.